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• Featuring Members' Works (Image Attachments) •
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Dionisio's Blender Work

Blender arts can go here.
Dionísio
Forum Member
46th Place
33 Post(s)

Dionisio's Blender Work

Post#1 by Dionísio » 27 Dec 2018, 16:16


Going to post some of my work in Blender here;
This knife was my first try at trying to understand texturing concepts and baking normal maps. I followed this tutorial series.
It's a printscreen of the viewport, the lightning set-up is a simple HDRI.

Without texture;
faca1.png
faca1.png # (85.09 KiB) Viewed 5510 times (Thumbnail | Recognize | Sq Tile | LNFI)
Rendered:
faca2.png
faca2.png # (391.91 KiB) Viewed 5510 times (Thumbnail | Recognize | Sq Tile | LNFI)
Last edited by Dionísio on 29 Dec 2018, 20:18, edited 1 time in total.

Dionísio
Forum Member
46th Place
33 Post(s)

Post#2 by Dionísio » 27 Dec 2018, 16:18


Puddings in 2.8 LookDev Render; I wanted to make them low-poly as I could without having too many ''jagged edges''.

Rendered:
PUDIM.png
PUDIM.png # (136.71 KiB) Viewed 5510 times (Thumbnail | Recognize | Sq Tile | LNFI)
Wireframe:
PUDIM2.png
PUDIM2.png # (394.6 KiB) Viewed 5510 times (Thumbnail | Recognize | Sq Tile | LNFI)

Dionísio
Forum Member
46th Place
33 Post(s)

Post#3 by Dionísio » 27 Dec 2018, 16:42


:GL2:
Last edited by Dionísio on 28 Apr 2021, 19:55, edited 1 time in total.

Pat625
Tutorial Creator
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Post#4 by Pat625 » 27 Dec 2018, 17:07


Impressive!

Dionísio
Forum Member
46th Place
33 Post(s)

Post#5 by Dionísio » 27 Dec 2018, 17:43


:NewGL:
Last edited by Dionísio on 28 Apr 2021, 19:58, edited 1 time in total.

Dionísio
Forum Member
46th Place
33 Post(s)

Post#6 by Dionísio » 27 Dec 2018, 17:43


Pat625 wrote:
27 Dec 2018, 17:07
Impressive!
Thank you Pat!

Ella
Tutorial Creator
8th Place
1733 Post(s)

Post#7 by Ella » 27 Dec 2018, 18:28


@Dionísio Wow... you're much more experienced in Blender than I am. It's great you can design your own characters. I've still a long way to go before I can do that.

Glad you joined the Blender forum :yay_yay_purple:
Ella's gallery My Blender work - Ella
My Blog - Le temps perdu


There is a crack in everything. That's how the light gets in.
(Leonard Cohen)

tim
GL Blogger
1st Place
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Post#8 by tim » 27 Dec 2018, 18:45


I don't do blender but I guess opening up this subforum was a good thing now we have 2 members active hehehe
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tim
GL Blogger
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Post#9 by tim » 27 Dec 2018, 18:46


You guys better watch out for OMG replicating these blender works in GIMP as he seems to do well.
aka Tin
World Food Program | Good Deeds Forum

         

Dionísio
Forum Member
46th Place
33 Post(s)

Post#10 by Dionísio » 27 Dec 2018, 21:59


Thank you @@Ella! I always enjoyed drawing, but just started in the 3D world about two years ago. I think the most difficult parts of learning 3D are the "core concepts" - there's still so much in Blender (and 3D in general) that I have no idea how to approach. Just after hours and hours of videos that I started to look at textures in my models and go: "Oh, wait, I think I get how metal works now!" :fb_wow:
My learning is based on watching tutoriais, not understanding a part of said tutorial and searching for another one for the parts I missed the information. :fb_haha:
tim wrote:
27 Dec 2018, 18:46
You guys better watch out for OMG replicating these blender works in GIMP as he seems to do well.
I would love to see this! Many of my works in GIMP are inspired by him, with his tutorials I'm slowly starting to understand Bevel Reflect Logo... But I still struggle a lot with Chisel and Carve. :hammer_head:


GIMP/GL:  Tutorials | Tips | Questions | Interests | Script Requests
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Resources:  Python-Fu Plug-ins | Scheme-Fu Scripts | GIMP
Python:  Lessons | Questions | Exercises
The Arts:  GIMPed | GIMPed Photos | Other | Contests | Public Domain Images | Isolated Images | 🡆 Blender
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