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GIMPedFun with mapping spheres (Showcase | Slideshow)

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runSPOTrun13

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Fun with mapping spheres

Post#1 by runSPOTrun13 » 03 Dec 2016, 05:18


I've been playing around with mapping spheres the last couple days, and thanx to some help from others I've been having a good time with it.
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Post#2 by tim » 03 Dec 2016, 05:24


You might like this topic then: http://gimpchat.com/viewtopic.php?f=9&t=13004
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Post#3 by Pat625 » 03 Dec 2016, 06:57


Those are all very nice designs!
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Post#4 by RJKD » 03 Dec 2016, 10:58


Great outcomes runSPOTrun13, what font did you use for the first one? What mapping did you use on the text layer? please.
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Post#5 by runSPOTrun13 » 03 Dec 2016, 17:28


RJKD wrote:Great outcomes runSPOTrun13, what font did you use for the first one? What mapping did you use on the text layer? please.
The font is called "Back to black demo" (can be found here: http://www.dafont.com/back-to-black.font )
I mapped the background sphere/ added a flat text layer/ alpha to selection on text layer (so I could add some white shadows into the text [invert/add drop shadow] and mistakenly added a regular black drop shadow which shouldn't have been added yet [muddies up the final result])/then map text layer to sphere using the same settings as the background/ made 2 copies of the mapped text layer and moved below original/ desaturate color from the 2 lower layers/ bottom most text layer I scaled layer down and added heavy gausian blur(27 I think?)/ added bevel to top layer (here is where a black drop shadow on top layer would have really done the trick)/ repositioned all the layers untill I liked the look...I tried to add the .xcf file so you could really see what I did and play with it yourself, but I got an error saying:
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I hope that (sorta) explains it @RJKD good luck and have fun!
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Post#6 by runSPOTrun13 » 03 Dec 2016, 17:40


When doing this it's really helpful to add 4 guides 25%horizontal/vertical, and 75% horizontal/vertical and keep your text inside the box that creates so your text and background both have the same center. I'm going to try this again, and switch to guides at 33% and 66% to ensure that the text doesn't get overly warped when mapped. Since I'm looking for that floating 3D effect on the text I'll have room to scale the text layer up after mapping (here's where knowing the center of your 2 layers would be important), and then making copies to scale down for a deep shadow. I have a tendency to just run with what I think I know and only ask directions when I'm stuck, so there's prob a better way to do this, and I'm sure its been done a million times, but I'm just making it up as I go! p.s. thanx @admin I'll grab your scm and play with that too! I love shiny new toys!
:hammer_head:
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Post#7 by tim » 03 Dec 2016, 17:48


runSPOTrun13 wrote:
RJKD wrote:Great outcomes runSPOTrun13, what font did you use for the first one? What mapping did you use on the text layer? please.
The font is called "Back to black demo" (can be found here: http://www.dafont.com/back-to-black.font )
I mapped the background sphere/ added a flat text layer/ alpha to selection on text layer (so I could add some white shadows into the text [invert/add drop shadow] and mistakenly added a regular black drop shadow which shouldn't have been added yet [muddies up the final result])/then map text layer to sphere using the same settings as the background/ made 2 copies of the mapped text layer and moved below original/ desaturate color from the 2 lower layers/ bottom most text layer I scaled layer down and added heavy gausian blur(27 I think?)/ added bevel to top layer (here is where a black drop shadow on top layer would have really done the trick)/ repositioned all the layers untill I liked the look...I tried to add the .xcf file so you could really see what I did and play with it yourself, but I got an error saying:
Image
I hope that (sorta) explains it @RJKD good luck and have fun!
Just right click the .xcf and Send To -> Compress (zipped) folder -> and attach that.
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